Wall of Donuts
A wall with donuts sticked on it, because why not?
Interaction
- Move your mouse to look around.
- Click the light switch (next to the door) or click the light bulb to turn the light on and off.
- Click on the door knob to open or close the door.
- Press the D key on your keyboard to toggle debugging mode (by default, debugging mode is off).
- While debugging mode is on, press the C key on your keyboard to switch between first-person camera view (default) and third-person camera view (which is only available when debugging mode is on).
Acknowledgements
The donuts were made by me using Microsoft’s Paint 3D.
Thanks are due to…
- Dawid Zawila, for the public-domain photograph from which the door view image was composed from (original photo here, cropped image used in the sketch here).
- whoever (probably NASA) owns or produced the textures of parts of the Earth (I took them from the three.js repository).