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Materials

Classes

class  t::BlinnPhong
 A shiny material that uses the Blinn-Phong reflection model. More...
 
class  t::Material
 The base material class. More...
 
class  t::NormalColor
 A material that maps the mesh's normal vectors to normalized RGB colors. More...
 
class  t::SolidColor
 A material that appears in one single color and is unaffected by lights. More...
 

Detailed Description

Materials define the look of 3D objects.